So i am working on a procedurally generated obby with good gameplay and focusing on retention, one issue i had is i am terrible at brainstorming an obby, specifically hard obby jumps.
here is a picture of my game so far
So i am working on a procedurally generated obby with good gameplay and focusing on retention, one issue i had is i am terrible at brainstorming an obby, specifically hard obby jumps.
here is a picture of my game so far
um im not sure how much you’ve done but if you’re completely stuck try making different levels/obstacles and have them be cloned randomly.
if this makes no sense maybe take a look at roblox’s temple run template in studio, that may help.
good luck