I threw together a tetra / inverse tetra mesh

Inverse Tetrahedron

Default size for the meshes (upon being loaded into studio) is a convienent [1 1 1]

Best part is the perfect decomposition geometry (It’s a simple shape) so if you want to use this in some build of sorts the collision won’t be all messed up :smiley:

Edit: Decided I’d also add that I’m allowing ROBLOX to define the UVs (so materials look good on it)


what…what am i looking at?

Convenient shapes.