This is my script that tweens part and in the end there is a for loop that loops through parts and tweens them. There is a function that I want to run multiple time instantly. There is a video showcasing it
local TweenService = game:GetService("TweenService")
local Objects = game.Workspace.PartFolder:GetChildren()
local ColorTweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut, 0)
local SizeTweenInfo = TweenInfo.new(1, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut, 0)
local function Tweener(part)
local GrayColorTween = TweenService:Create(part , ColorTweenInfo, { Color = Color3.new(0.356863, 0.364706, 0.411765)})
local BlackColorTween = TweenService:Create(part , ColorTweenInfo, { Color = Color3.new(0.101961, 0.101961, 0.101961)})
local BigSizeTween = TweenService:Create(part , SizeTweenInfo, { Size = Vector3.new(8, 1, 8) })
local SmallSizeTween = TweenService:Create(part , SizeTweenInfo, { Size = Vector3.new(2,1,2) })
BlackColorTween:Play()
wait(1)
GrayColorTween:Play()
wait(1)
SmallSizeTween:Play()
wait(2)
BigSizeTween:Play()
end
wait(5)
for index, value in pairs(Objects) do
Tweener(Objects[index]) -- I want this function to run multiple times at the same time
end
There are three parts that don’t get tweened at the same time. I want them to get tweened at the same time