For the game I’m making, I want to be able to display the player’s name on screen which means just uploading one ImageLabel and then stretching it to fit the screen won’t work.
Currently, the maximum font cap is 100. But this only covers the screen on smaller devices such as smartphones. On a laptop, it’s nowhere near big enough.
I’ve tried using a UIScale to make the TextLabels bigger, but this makes the pixels far more noticeable and it doesn’t look very good. Below is what it looks like on my 1280x720 screen with the name “Physi.”
An image wouldn’t work as I need to display player names as stated above. I wouldn’t be able to create images of every name on Roblox. Though, I suppose I could create a custom font out of separate images with letters and numbers…
Thing is I’d like to avoid doing that if possible as it seems like such a complicated solution to something simple
Many people have requested it before, but Roblox has stated it’s not that easy to add (font rasterization times would be too long + mobile device performance)