Hi there, not 100% sure what you’re looking for, but I’ll post what I think you’re looking to accomplish down below.
My thoughts
Make sure your model has a part named “Head” as well as a part named “HumanoidRootPart”.
Either manually weld the parts together using WeldConstraints, or use Quenty’s Perfection Weld. Perfection Weld
As @6Clu brought up, if your model has any form of animation it WILL need to be rigged.
Here’s a super useful plug-in to accomplish that with ease. Rig Editor Plugin
If this doesn’t solve your issue, try adding some more details and I’ll assist! Good luck!
When creating an NPC which doesn’t conform to the standard R15 character models you’ll need to create your own motors etc for movement else the entire thing will fall apart.
Here is a video on how to do rigging for example which uses a plugin to represent and show how stuff works, this might be helpful for you as creating your own rigs can be long and hard sometimes: