If you didn’t read the title, I want to animate multiple models in blender and export them to roblox as separate animations. e.g my problem is I have a phone and a character.
When clicking the “Export animation” button in the blender addon, it copies the animation of whichever armature is named “_Rig”—if you’re dealing with multiple animated rigs in the same blender scene, name whichever rig which has the animation you would like to export “_Rig” (if a different one has that name, blender will automatically change the name of the existing one to _Rig.001, _Rig.002, etc. depending on the number of rigs in your scene). Changing the name of the character rig to “_Rig” will indicate to blender that the character rig is the one you wish to export animations for.