I’m making a plates of fate esc (esq? esque? esqe? idek) game, where you and many other players are thrown in a box and random stuff happens. It’s also supposed to be super edgy for the sake of edgy, so there are many ways to take damage. One of those is fall damage.
One of my goals for the game is for friends to play together and create dramatic memories and feel like they’re in a movie, and they’re living the epic climax. One of the ways I thought would be cool to do this would be to have a shove button, allowing the player to shove others (for example) off a ledge into lava or something.
The problem? If everyone has this, then the game just doesn’t seem like it’d be fun. If everyone was on a ledge at some point, they’d all just push each other off, or push around just to be annoying, or throw them off ledges for fall damage any chance they get.
My only ideas to balance this are:
-Don’t implement it
-Add a really long cooldown
-Only enable it when there are very few players left
-Make it a random event for a player to “Learn” the move
I need help choosing one of my ideas, so either pick the one you think is best, or feel free to come up with your own better alternative!