Ok, so my friend and I are making a survival game. And I plan on making a world creation system, using a Data Store (I’m the scripter). I’ve created a proper place creation system, but I would like to know what Data Store should I use and how would I check to see if the owner of the world is in the game (Since I want it to work that way). I don’t want any web server stuff either since I’d have to find a way to keep it running.
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“What data store”…? Just use any data store? I hope you weren’t thinking of an OrderedDataStore because that’s pointless. For worlds, just make them as reserved servers or something and use PrivateServerOwnerId as a key or value, whatever your set up is.
Try attempting a solution to the problem yourself first before reaching for help.