Warning: Do not write/send me any scripts as it is not allowed + i want to learn for future projects. You have been warned
To clarify things first, im a beginner so lets just get straight to the point.
I wanted to make a Wave-based game like DVN and Combat initiation but i have a problem, i dont know how to… So i decided to make this post for feedback on what “requirements” i would need have to starting making a Wave-based game.
As i said before, do not write/send scripts for me,it is not allowed + i want to learn for future projects, instead you could give feedback on what i should learn first, ** by sending me links to other posts, videos or just comment explanations on what this or that does.
It may be best to send me like a list of things that i should learn then send a link or explanation for me to understand and keep that knowedge in my head to be able to create a wave-based game** (and when i mean “requirements” and " things i should learn", i mean like functions, if statements etc…)
Lets clarify a few things.
I could watch Videos but i wouldn’t be able to learn anything + there is someting that its missing from there that i will talk soon… I could try seeing posts on they’r own experience, that could work right? Well, here is the catch…
Enemy Varities, the name explain’s itself and i wanted to add enemy variants like in the games like Zombie rush, combat initiation, DVN and much more that uses enemy variants but no other video has taught us how to make enemy variants and the posts, i would require to make scripts by my own way and since im only a beginner, and it would be hard because i would need to make simular lines of code like that script with my own and im still not ready to script by myself without problems that require a entire dev forum’s community to help (also they are hard to understand without knowing the context).
So im asking for feedback on what i would need to learn (like functions, if statements etc…) so i could be prepared to make a wave-based game with enemy variants.
Here is a list of things i know
- If statements
- Functions (including local functions)
- RemoteEvents (only including remote events and no other type)
- Tables (from server scripts, only know how to print them)
- Task.Wait() or wait()
- Else Statements
- Changing properties through scripts (ex: part color, lightning etc…)
- Loops
- String,Bool,Number Values
- FindFirstChild() and WaitForChild()
- Local scripts (ex: Part color is red only for this specific player but not for the rest of the server or players)
I will probably add more if i can remember
Now im gonna say it for the last time but DO NOT send/write me scripts for me to use.