I want to stop this Default Equip Animation

  1. What do you want to achieve? Keep it simple and clear!
    I really want to stop the default roblox equip Animation.

  2. What is the issue? Include screenshots / videos if possible!
    You can see it here. I don’t want the arm to go up like that
    https://gyazo.com/77aa7eb14d65a8509c3bfe93d1473794

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have tried using the Equip:Connect(function() thing.

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!.

Fork the Animate script parented to the character and then paste it in studio. I believe you should comment out the function called animateTool or playToolAnimation or something similar to that. Then, parent that script into StarterCharacterScripts.

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Simple way to do it: Make sure your tool has the property ReqiresHandle turned off. If you have a part inside the tool, then just weld it to the hand, or if you don’t anything, just turn ReqiresHandle off and you should be good.

Well Nothing works and @VegetationBush

Do any of you want to see the script to see what is happening?

The solution from TOP_Crundee123 is actually working. Are you sure you’ve done everything correctly?

Here’s where I commented the code.

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HEy dude Is that the script? I can;t even make it work. I don;t even understand what he meant.

He meant a local script name Animated. It’s the roblox default animation script that will always load whenever you spawn in.

And then? I am so confused for some reason.

Oh erm, If I’m correct I felt like you want your own animation to play instead of the roblox’s default aniamtion. If you want your own custom animation to run then make sure that your animation

  • priority is higher than Core and Idle which is Movement and Action
  • Is your own animation or you own it

No that’s not what I want. So in the video you say those green gem in the players hands. And I am making a Hero Simulator Powers on my own baseplate. But I want the tools to equip and those particles come up I have already done that but I just need to stop that equip Animation.

I see then what you would need to do is…

  1. First of all run the game in studio.
  2. Copy the default Animate script from your character and paste in StarterCharacterScripts

  1. Once you’ve done that inspect the code and either delete the entire line 677 - 700 or commented on it

Anddd… you should be good to go.
Edited: An explanation: what I did there is that I disabled the line where it’ll play the roblox default tool equipping animation

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Make sure the part (if any) in the tool is not named Handle.

(Check the name of the part in the tool in both pictures.)

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In the video that he has shown it seems like his tool has a handle (A tool without a handle cannot run Tool.Activated function) that activate the firing function which means without handle he needs to use Mouse.Button1Down and RemoteEvent:FireServer() instead.

However from what I’ve seen within the code that he sent he is not using local script.