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What do you want to achieve?
I want to make a throwable potion that turns the player into a stone, basically once you are hit you cant move and can fall over, as if you were an unanchored welded statue -
What is the issue?
Im not sure what i should use to turn the player into stone, i tried welding the motor6d’s but that didnt work, the throwing itself isnt a problem -
What solutions have you tried so far?
I have tried using RigidConstraints and WeldConstraints but they dont work, RigidConstraints does the job but the player turns into a ragdoll, i want the current pose to stay
all i need is to know what should i use to make this weapon of mine.