I would like to make a folder of the players arrest history to save

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I would like to make a folder that has all the players arrest logs in it and it has datasave. I want it so that I can easily look in the arrestlogs and look at players arrests
  2. What is the issue? Include screenshots / videos if possible!
    N/A
  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have tried doing multiple datastores but I cant
    After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

    Here is all the things I want in each players folder
-- This is an example Lua code block

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

Try making an arrest system or a handcuff system and when you arrest someone it adds the value to their arrests.
For testing purposes take a part and a proximity prompt and part:

game.Players.PlayerAdded:Connect(function(player)

  -- Your leaderboard
   game.Workspace.part.ProximityPrompt.Triggered:Connect(function()
   numArrests.Value = numArrests.Value + 1

   end)
end)

And I think you should make the number of arrests and those stuff "IntValues."

Thanks for the idea but I want to be able to see the date of each arrest, how long and who arrested them

I would create a table of this and then store it into your datastore