This code is as of February 2025 and has not been updated and revised.
iBoot is Apple’s proprietary stage-2 bootloader. It’s flashed into every Apple device. Apparently, I am porting it onto Roblox, on the run from Apple’s lawyers with their secret code.
I am too lazy to do the rest of this, so technically, how good is this?
The script showcased is the main file for the iBoot application. I’m redoing it as soon as I get finished with all the headers in the source tree. But, it’ll help my iPhone project with the boot chain.
So, I’m recreating iBoot (Apple’s proprietary stage-2 bootloader) in Roblox, which is part of my iPhone project, known as “Project Alpine: Remastered”. The script shown in the shown screenshot at the root post is the main script for iBoot, or /apps/iBoot/main.c. I’m working on this because it’s part of the boot chain for the device.
Funny I see you around again. Nice project.
Though I’d have to agree with others, it would make more sense if the output is going to be related to actual things being done to initialize the boot.
I’ll heart
iBoot is currently being reworked. As of Tuesday 13 May, the current headers being worked on are mib and mib_def in /lib. iBoot will be completed in the future. As soon as iBoot works as it should, the firmware will be complete.
Thanks a lot! It’s been my dream for about three years to make this in Roblox, but I didn’t realize that I was going to take it this far into detail!
I understand that this may seem very pointless to make this, but I am doing it anyway. F$%# what other people have say. It’s been my dream, and I’m going to accomplish it.