I'd like general feedback on my retro-styled, fast-paced fighting game

Public testing for Anarchists, the game I’ve been working on and have been privately testing with friends is open.
I’d like feedback on how the game feels and flows, along with any mechanics and items that I should change or implement.

Right now, you get money by killing players and collecting bounties. You can get weapons by ordering shipments in the Overview menu.

Press G to open your overview menu, press V to change firetype on certain guns, and press F to execute downed or ragdolled players with melees.

I soon hope to create a “Player-Managed Economy” system in the game, so at the moment, it’s purely a fighting game.

Do be aware that the roblox topbar can be removed here, and is the default join setting (which greatly improves the game’s performance and immersiveness). If you wish to keep the topbar, click the “ROBLOX TOPBAR: DISABLED” button before you join the game.

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