Idea Request Plugin Security System For Script Ownership

I can’t post in feature requests yet so I’m sharing this idea here for feedback from the community and maybe someone can help push it forward

Summary

As a plugin developer I’m facing a serious security issue
there is currently no reliable way to protect plugin scripts from being copied reused or modified by unauthorized users
I’m proposing a solution that introduces script metadata and ownership verification to make plugin scripts safer and harder to steal


Problem

Currently when a plugin inserts or generates a script like a ModuleScript that script can be easily copied and reused by anyone even if they didn’t create or purchase the original plugin

This makes it nearly impossible for developers to safely monetize or control the distribution of their tools
Obfuscation helps a little but it’s not a real solution — just an obstacle


Proposed Feature

Script Metadata & Creator Verification

When a plugin creates or inserts a script Roblox Studio should automatically attach metadata like

  • CreatorUserId the user who created the plugin or script
  • PluginId a unique ID for the plugin session
  • IsFromPlugin boolean indicating the script was created by a plugin

Then when the game runs or when scripts are added to the DataModel Roblox could

  1. Check if the script came from a plugin
  2. Verify that the script is being used by the correct creator or plugin owner
  3. If not the script is disabled deleted or blocked optionally with a warning

Why This Is Important

  • Helps protect premium or paid plugins and tools
  • Enables safer plugin distribution and trust in the plugin ecosystem
  • Encourages developers to invest time in creating professional grade tools

Optional Encrypted or Signed Scripts

As a bonus Roblox could support signed or encrypted scripts only usable when verified by Roblox servers or by matching the creator’s UserId

This would give plugin creators a real way to protect their intellectual property and maintain ownership over their work


Conclusion

This feature would be a major step forward in making Roblox a serious development platform not just for games but also for tools and extensions
Plugin creators deserve the same protections that asset creators get

I’d love to hear thoughts from the community and Roblox engineers about the potential of this feature

I’m gonna be honest, this makes no sense. Of course anyone can reuse the code, it’s a plugin.

How? Are you proposing that nobody without the plugin can see or edit your script?

Right now there’s no way to protect ur plugin script from being stolen or leaked
Even if u obfuscate or minify the code someone can just open the plugin file and copy the whole script and use it in their game

What I suggest is a protection system where when someone installs a plugin or opens a .rbxm file that contains plugin scripts they can:

  • Use the plugin from the toolbar like normal
  • But not be able to open the code or copy the scripts into ServerScriptService or anywhere else

If someone can just take the plugin scripts and paste them in their game and republish it for free then there’s no way to keep plugins secure or monetized
This makes it hard for developers to sell their tools or protect their work

Just like how models or meshes can be private or protected plugin scripts should have a way to be locked or encrypted

This would help the entire plugin dev community and stop stolen plugins from being spread for free

I hope Roblox sees this and adds a real way to protect plugin code