Alright, so I’m making a Tower Obby game, but I’m not sure what I should add to make it different then other existing tower games.
( inspired by the tower of hell.)
I have almost everything done. (stage generation, framework)
I plan to make it chaotic, but make it possible at the same time.
- Do I add things like rising lava? (rising lava, meteors, etc.)
- More Modifiers?
- Timed Modifers? (aka, small screen blur or inverted colors for [x] seconds.)
I’m having a couple of people building stages, what should I have them make once I’ve decided on extra things to add?