I like the idea, but Restaurant Tycoon 2 is kinda dominating the cuisine games.
is it okay if you make it so when you put the burger together it will weld together or do you already have that idea
Actually, there is another game called My Restaurant (IDK if that’s the exact name) which is quite prevalent among cuisine games. And last time I checked they had more players playing than Restaurant Tycoon 2, so I think we can say that Restaurant Tycoon 2 has competition from other games, and @MastersNetwork and @Dev_Rig have a good chance of getting their game to be popular since the player base in that genre has a good few games in it already (I’m not a fan of those games myself, so I’m only speculating)
Yeah Ik, but I personally don’t like it. I think it’s a bit too polished.
it kinda reminds me of some games made from unity that just have smooth raw material
Already been done. I believe were also focusing mainly on keybinds than having a free placement system.
You should add a feature where friends can come and help you out. You could also have levels and you need to cook more meals so you can unlock new recipes. Bigger buildings and waiters or other chefs to help you out would be cool too. You could have like a quality thing. You would have to do or click things at certain times, the faster you do it, the higher quality the meal. This would make it so that the game has more skill involved. You could do cooking competitions with friends for a reward possibly. You can buy different cooking tools. These are just a few ideas.
That sounds like the game I talked about. Did you look around on it?
I played the first restaurant tycoon and i pretty much finished it, then i played the second one for like 20n minutes i got bored cause I felt that it was just like the first one and they should have updated it rather than making a new game. I have played My restaurant 2. The difference with this game and restaurant tycoon is you were the owner of a restaurant. Here I think you are a chef in the restaurant. There are obviously going to be similarity’s but I feel if you add some of the features I said that it would make it more original.
Due to it being an arcade game, it’s already a multi-person thing, there’s no individual workspaces, it’s party based, one party per server. Potentially we might include some restaurant v restaurant gamemodes but we haven’t been able to conceptualize it in a reasonable way yet. The illogical cooking system is typical of something like Restaurant Tycoon 2 which I don’t frankly feel like copying, of course there will still be quality factors and preparation methods but it won’t be on as tight of a timer, in my best view the game still allows for chaos, panic, and stressing to multi-task (Without inducing heart attacks).
It’ll be more about multi-tasking and estimating with your internal clock than it will be moving your mouse and pressing random keys on your keyboard.
I’d like to stay away from tycoon elements as the main focus isn’t to build a sophisticated, organized kitchen, nor optimize your experience. It’s rather to have fun with your friends, running a chaotic kitchen.
Oh. You mean it’s something like the cooking minigame from Egg Hunt 2018? Cuz I really liked that and it was the sort of challenging task that I like to waste time with my friends on.
Hadn’t participated in 2018, I just checked it out and it seems quite interesting and definitely somewhat alike our idea. We’ll have different aspects to the actual production process and overall task management but there will still be a conceptual resemblance.
Good to know you enjoyed it, gives us hope!
Maybe it should be a kitchen chaos type game, where you can throw around food and you have a rating related to your kitchens hygiene.
Why did you bump this post again
I do like that idea though, I will speak to big man about it.
Thank you, best of luck!
There was a game type that I’ve always wanted to play, and make, but have never had the time to create.
A really similar game that already exists would be BonBon cakery, it’s a mobile app.
Basically, the player would start out with an empty store, minimal supplies, and no recipes, just like most games. The player would have to use the minimal supplies they have, and try out different ingredient combinations to figure out new recipes. The recipes wouldn’t be given to them, it would give them a sort of real life cooking experience.
As far as I know, this type of game has never been done on roblox, and it may be hard to start up, but its unique compared to most other restaurant games.
Thank you for the support. If you go to my profile and type in bliss studio we have a discord you can join if you wanna support us.
We will make sure to keep this idea in mind for the future.