Ideas / help on how to make a water waves system?

Hey there,

I’ve been curious how the devs of Shipping Lanes did the water wave system.
I don’t need scripts, I just want some ideas and ways how they did it.

Here’s a preview:

Thanks!

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Bumping this to see if someone can answer? Thank you!

I’m assuming they used randomly move parts, if you can make a moving system, here is a system that can make and remove terrain water!

–this is a script inside a part.

game.Workspace.Terrain:FillBlock(script.Parent.CFrame, script.Parent.Size, Enum.Material.Water)

wait(1)

game.Workspace.Terrain:FillBlock(script.Parent.CFrame, script.Parent.Size, Enum.Material.Air)