Idle anim overriding walk anim

So I want to create fists and I made it so you can move while you use them, and so I made a walk animation for them, and it works fine besides the fact that the idle anim overrides the walk anim, so you cannot see the run, even though the priorities are set for “idle” as the idle anim, and “action” as the walk. any help?

You should post this on the scripting support section. Maybe there you would get some better help.