Idle animation floating

in my idle animation, the legs bend and the lower torso moves down to make a breathing like effect. It looks correct in animation editor, touching the ground as it should, but in game, the lower torso either barely moves or doesnt move at all and the character looks like they are floating. Is this a common problem, and if so is there a fix to this? Thank you.

Are you sure the priority of the animation is not on Core? It’s supposed to be higher than core.

Positive. it also happens with my other animations. Ive tried creating new rigs and recreating the animations as well.

Do you change the HipHeight setting while this animation is playing? That’s what keeps your avatar’s height while standing.

I thought if you move lower torso in animation editor it doesn’t matter about your hip height. Plus, I have a jump animation that works fine.

I’m not sure how animation editor works. Have you checked the Humanoid | Roblox Creator Documentation value during when the animation plays?

Everything seems to be fine. There also seems to be movement, but much less than I have in animation editor. It’s almost like there is an offset.