Idle animation only partialy done serverside but fully done localy


i removed the animation and its still giving me the animation serverside

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if found the solution
local deadanimateScript = Character:WaitForChild(“Animate”)
deadanimateScript:Destroy()
for _, playingTracks in pairs(humanoid:GetPlayingAnimationTracks()) do
playingTracks:Stop()
end
local animateScript = game.StarterPlayer.StarterCharacterScripts.Animate:Clone()
animateScript.Parent = Character
animateScript.Disabled = true

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