I’m working on importing some custom animations and I’m a bit puzzled as to why, when I update the idle animation at the press of a key, I need to move first in order for the new idle animation to actually show. Is this a problem of animation priority or a scripting problem? Although I think this isn’t necessarily a scripting problem specifically, I can provide part of the script if necessary.
Here’s an example of my problem: https://gyazo.com/6b895f6bbfd0ebf2a58fe8267446a462
(i have to kind of jitter forward in order for the crouch pose to change to the normal idle pose)