You can write your topic however you want, but you need to answer these questions:
-
What do you want to achieve? Keep it simple and clear!
Creating an if statement that checks the playerplatform string value in the player -
What is the issue? Include screenshots / videos if possible!
string bug - YouTube -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
Nothing yet
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
Local Script
game.ReplicatedStorage.RemoteEvents.satdown.OnClientEvent:Connect(function(seat)
print("player sat down")
print(game.Players.LocalPlayer.PlayerPlatform.Value)
if game.Players.LocalPlayer.PlayerPlatform.Value == "PC" or "Console" then
print(game.Players.LocalPlayer.PlayerPlatform.Value)
if seat.Occupant ~= nil then
print("pc or console")
local plr = game.Players.LocalPlayer
local Char = seat.Occupant.Parent
plr.IsStunned.Value = true
uis.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.Space or input.KeyCode == Enum.KeyCode.ButtonA then
plr.IsStunned.Value = false
end
end)
end
elseif game.Players.LocalPlayer.PlayerPlatform.Value == "Mobile" then
if seat.Occupant ~= nil then
print("mobile")
local plr = game.Players.LocalPlayer
local gui = plr.PlayerGui.BoatGui
gui.TextButton.Position = UDim2.new(0.649, 0,0.914, 0)
local Char = seat.Occupant.Parent
plr.IsStunned.Value = true
gui.TextButton.Activated:Connect(function()
gui.TextButton.Position = UDim2.new(2, 0,0.914, 0)
end)
end
end
end)
Script
seat:GetPropertyChangedSignal("Occupant"):Connect(function()
if seat.Occupant ~= nil then
game.ReplicatedStorage.RemoteEvents.satdown:FireClient(game.Players:GetPlayerFromCharacter(seat.Occupant.Parent),seat)
end
end)