If you game has Folders of ParticleEmitters, it won't open offline in studio

In my opinion, this is a massive issue because crashing happens when people can’t connect to Roblox.
Basically, have a game with an instance that is Client Setting based, which is folders or ParticleEmitters, save the place, open it offline, and it will error and redirect you to the start page, which will be blank without internet.

Particle Emitters are enabled through the ClientSettings, which can’t be retrieved in offline mode. I’m pretty sure someone said offline mode isn’t supported.

It should be. There are many cases where Wi-fi or internet is simply not an option in cases.

Even if I can’t test the game, it’s still nice to be able to write scripts or build maps offline on occasion.