(If there is something wrong with this post, please tell me.)
Ok, so I have this rig :
It functions as a normal R6 rig, but notice something with the legs, they have bones. Basically, I have a pair of real legs for this character, and a pair of fake, IK-Constrained legs for this character. I want to know if I am doing something wrong with exporting this rig because the IK bones disappear, and when they are there, they don’t work.
Any help would be appreciated.
~ Krasycheckz