IK Control doesn't work when playing as StarterCharacter

Running game + StarterCharacter in Workspace works but when I use it as StarterCharacter, it’s like something is overriding the IK Control. I’m thinking it’s my StarterCharacter’s animations like idle, walk, etc. What’s happening?

Here’s what it looks like when StarterCharacter is in WorkSpace + Running game

Here’s what it looks like when I’m playing as StarterCharacter

IK Control script

ADDITIONAL StarterCharacter Info

Shift to Sprint which I’ll probably change in the future

Some head control script from the custom hitboxes shown in explorer (probably doesn’t matter bc disabling it doesn’t change anything)

My animate script is from playing as the default R15, then taking the local script and changing the id’s to my animations.

I would recommend you post this in #bug-reports, I’ve had this issue before when testing IK and I cannot seem to find the root of the issue.

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? You activated the beta IK mode and you created all your animations on that of roblox with the ik mode?

I really would if I could. Unfortunutely, my account isn’t able to post there at the moment.

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