I’m trying to make the IK always face the direction of the footplanting targets (green small parts)
I used the orange neon feet parts as a reference, they should always be facing towards the direction the IK is going but rarely turn towards the green, I’m not too familiar with IK so this is probs a problem with how i built the rig but
(vid showing the neon parts not facing green parts)
Also if you notice anything with the rig besides the actual problem im facing currently please tell me so I can fix it and make this look as good as possible!
EndEffector, Target, ChainRoot and Pole are all set through a script, if you want me to show which part is which please ask (kinda hard to show so i gotta redo a bit of the model which i wont do unless you need it ) , im assuming its a problem with either weight or pole but im not exactly sure what weight performs?
This is really cool and I had no idea constraints had effect on IK behavior!
One problem is there a way to use 1 attachment if not how do I make it use 2 attachments, a bit confused on where a second attachment would go or even be attached to
Oh shoot I did see that I just thought this was outdated since I tried to put both Att0 and Att1 as the same attachment and Att1 would always become nil, lemme experiment with it and see if I’m doing something wrong before coming back to this..