Reproduction Steps
With the new IKControl instance, bones are appearing “twisted” after being moved.
Expected Behavior
You can see another user experience the same issue displayed here: IK Controls are now out of beta! - #20 by Str0ntix
Actual Behavior
Check linked post (IK Controls are now out of beta! - #20 by Str0ntix)
Issue Area: Engine
Issue Type: Display
Impact: High
Frequency: Constantly