IKControl constraints don't work at all

I’ve spent quite some hours trying to get it to work. I’ve tried everything and while the IKControls themselves work the constraints don’t. If someone has gotten it to work and could share a game file I would greatly appreciate it.

I am also having the same problem, even the pole property is not working for me.

1 Like

A follow up:
I found out that the IKControl’s Pole and Constraints only shows/works on the client. Which means that if you test out the IKControl in the server via the run button, the Constraints and Pole of the IKControl will not work. But if you look at the IKControl through the client, you will see the Pole and Constraints functioning as intended.

It does suck that it only works in the client because I really wanted to use the IKControls for a physics based NPC but it is what it is.

1 Like

Hello! Sorry for a really late second follow up. I found out a while ago that to make IKControl constraints work, you would need to set the property of workspace called ‘IKControlConstraintSupport’ to Enabled. I hope this helps you out with your troubles with IKControls and once again, apologies for a very late follow-up.

1 Like