PeZsmistic
(PeZsmistic)
August 23, 2023, 8:16pm
#1
I have followed this to create a proof of concept of a low-physics-impact assembly used to drive an IK simulated many-segmented limb: Inverse Kinematics | Documentation - Roblox Creator Hub
However, it looks like the ballsocket constraints in this model are not being used to inform the IK because if you double the chain back over itself, the ballsocket limits are violated.
What am I missing?
String.rbxm (10,6 KB)
1 Like
PeZsmistic
(PeZsmistic)
August 23, 2023, 8:28pm
#3
Lol for god’s sake. That should be documented while it’s available.
3 Likes
EmptySet
(EmptySet)
August 24, 2023, 6:39am
#4
There is literally no mention of this in the official IK guide on the wiki
Thanks for the solution, this wasted hours of my time
1 Like
system
(system)
Closed
September 7, 2023, 6:39am
#5
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