I’m trying to use the IKControl instance with an R6 player, but the result isn’t really that good. Right now it’s not only rotating the arm, but also the torso which is not what I want.
This is what it currently looks like:
I would also expect the right arm to face towards the steering wheel but that also doesn’t happen either:
Script that creates the IKControl
-- ServerScriptService/CharacterIK
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
character:WaitForChild('Humanoid')
local RightIK = Instance.new('IKControl')
RightIK.ChainRoot = character.Torso
RightIK.EndEffector = character['Right Arm']
RightIK.Target = workspace.Model.Handle.RightAttachment
RightIK.Enabled = true
RightIK.Parent = character.Humanoid
end)
end)
Place file if anyone needs it: Untitled Game.rbxl (46.1 KB)
Does anyone know how to make IKControls work with R6? Thanks.