The script I am using works absolutely fine for a normal character, but for this custom character I made to test monster animations, it doesn’t work right. The character bends the enirely wrong direction, towards the wrong axis. It bends left when it should bend right. I assume this has somethint to do with how I rigged the character, but I don’t know where to start.
The unexpected behavior: robloxapp-20250117-1359004.wmv (1.4 MB)
How it looks on a r15 rig: robloxapp-20250117-1407049.wmv (1.4 MB)
How the custom rig looks:
And here is the model if you’d like to look at it: https://create.roblox.com/store/asset/75788864760100/DemoKaiju?assetType=Model&externalSource=www
The IK is handled local, and starts from the top of the torso to the head.