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What do you want to achieve? To teleport to another experiences’ place
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What is the issue? The output bar sends this:
TeleportAsync must be called from a Server
from the script:
local Players = game:GetService("Players")
local TeleportService = game:GetService("TeleportService")
local TARGET_PLACE_ID = 11089189139
local playerToTeleport = Players:GetPlayers()[1]
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Event = ReplicatedStorage.Blackout
local TS = game:GetService("TweenService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local v1 = nil
local Screen = LocalPlayer:WaitForChild("PlayerGui"):WaitForChild("CutScene")
local Frame = LocalPlayer:WaitForChild("PlayerGui"):WaitForChild("CutScene"):WaitForChild("BlackScreen") -- frame to change bg transparency
Event.OnClientEvent:Connect(function()
v1 = TS:Create(Frame, TweenInfo.new(1), {BackgroundTransparency = 0}):Play()
print("📄 Displaying Text...")
Screen.BlackScreen.Text.TextColor3 = Color3.new(0.654902, 0.654902, 0.654902)
Screen.BlackScreen.Text.Text = "[~] Welcome, traveler, to the unknown.."
Screen.BlackScreen.Text.TextTransparency = 0
game.Workspace["Music/SFX"].TextSFX:Play()
wait(6)
Screen.BlackScreen.Text.Text = "[~] No one knows what lays here.. so be careful."
game.Workspace["Music/SFX"].TextSFX:Play()
wait(6)
Screen.BlackScreen.Text.TextColor3 = Color3.new(1, 0.14902, 0.164706)
Screen.BlackScreen.Text.Text = "[~] You could encounter anything on your journey to the surface.."
game.Workspace["Music/SFX"].TextSFX:Play()
wait(7)
Screen.BlackScreen.Text.TextColor3 = Color3.new(0, 0.333333, 1)
Screen.BlackScreen.Text.Text = "[~] Beware, legends say there is dangerous things out there."
game.Workspace["Music/SFX"].TextSFX:Play()
wait(7)
Screen.BlackScreen.Text.TextColor3 = Color3.new(0, 0.666667, 0.498039)
Screen.BlackScreen.Text.Text = "[~] Goodbye for now and stay safe, traveler."
game.Workspace["Music/SFX"].TextSFX:Play()
wait(6.5)
Screen.BlackScreen.Text.TextTransparency = 1
wait(2.5)
game.Workspace["Music/SFX"].IntroSFX_ParyxProductions:Play()
Screen.BlackScreen.Presented.Visible = true
wait(1)
Screen.BlackScreen["Paryx Productions LOGO"].Visible = true
wait(5.5)
Screen.BlackScreen.Presented.Visible = false
Screen.BlackScreen["Paryx Productions LOGO"].Visible = false
wait(1)
Screen.BlackScreen.Text.TextTransparency = 0
Screen.BlackScreen.Text.TextColor3 = Color3.new(0.470588, 0.470588, 0.470588)
Screen.BlackScreen.Text.Text = "[~] Teleporting to the game..."
print("🚀 Teleporting...")
TeleportService:TeleportAsync(TARGET_PLACE_ID, {playerToTeleport})
print("🌌 Successfully teleported, player is now in the Main Game..")
end)
Thanks for replying if you did; and helping me!!