Hello, I have a game I am working on and I’ve come across and weird issue that I don’t know why its happening.
I was testing my game when all of a sudden I noticed how current blocks were starting to look weird, you can understand better by looking at the circled places on the image below. They had a small blue tint and they looked like they had no texture, My game has different levels so the first level is fine but when you get to the second the blocks texture start to just appear weird as shown in the image.
I don’t think it is Z-Fighting since some of the parts that are being affected by this don’t have any parts colliding with it.
Although I did notice that when I played this game through roblox and not from roblox studio, this glitch didn’t appear at all and everything was fine. Perhaps this can be a studio problem?
Only weird thing though is like I said how not all the parts have other parts colliding with it. When I set the graphics to 1, almost everything in the map was having this issue, can there be anything else that’s also causing this issue?
I notice how other materials aren’t affected by this expect for smooth plastic, not exactly sure why it’s only with smooth plastic, maybe its the reaction it has to graphics being lower with appearing more textureless with no shading?, not sure.
I’ll just redo the map with different materials and avoid Z-Fighting.