So basically I have a level system set-up, but don’t know what the formula for max experience.
I want the level system’s max exp to be like this.
Start at 100 and go up linearly like so. v
100 , 200, 300, 500, 800, 1300, 2100
-- a little more context
xp:GetPropertyChangedSignal("Value"):Connect(function()
if xp.Value >= maxXP.Value then
xp.Value = 0
level.Value += 1
maxXP.Value *= 1.618034 -- how would I make it go, 100 , 200, 300, 500, 800, 1300, 2100?
-- max xp starts at 100 by default.
end
end)
What is the formula used to calculate this?
This is more of a math problem than an actual scripting support, but I don’t know a better place to put this.