local Debouce = script.DeBounce
Debouce.Value = false
script.Parent.Touched:Connect(function(e)
local hum = e.Parent:FindFirstChildOfClass("Humanoid")
print("sup")
if hum and hum.Health > 0 and not Debouce and hum.Parent.Name ~= script.Parent.Name then
print("owwwwwwwwwww")
Debouce.Value = true
script.Parent.Decal.Transparency = 1
script.Parent.Decal2.Transparency = 0
hum:TakeDamage(math.random(75,200))
local sound = script.CreepyNoise
sound.PlaybackSpeed = math.random(90,105)/100
sound.Parent = e
sound:Play()
game:GetService("Debris"):AddItem(sound,sound.TimeLength)
sound.Stopped:Wait()
script.Parent.Decal.Transparency = 0
script.Parent.Decal2.Transparency = 1
Debouce.Value = false
end
end)
(((i made tool make clone of thing in serverstorage and name script.Parent afterrr the person who spawned it)))) im dont know why this not working it prints sup but now owwwwwww