I’m new to coding and trying to learn but for some reason I can’t seem to find this anywhere.
How do I detect when a leaderstat goes up, for instance, like a level?
I’ve looked everywhere and can’t find a solution, could you help?
I’m new to coding and trying to learn but for some reason I can’t seem to find this anywhere.
How do I detect when a leaderstat goes up, for instance, like a level?
I’ve looked everywhere and can’t find a solution, could you help?
If your leaderstats is a vaule you can detect if a leaderstat changed by
local value = (Your leaderstat)
value.Changed:Connect(function()
--Do your thing
end)
im a builder not a scripter so i dont know much about this stuff
local value = (game.Players.LocalPlayer.leaderstats.Level)
value.Changed:Connect(function()
game.Players.LocalPlayer.leaderstats2.SP.Value + 1
end)
something goes before the game.players but I don’t know what
local value = game.Players.LocalPlayer.leaderstats.Level
value.Changed:Connect(function()
game.Players.LocalPlayer.leaderstats2.SP.Value = game.Players.LocalPlayer.leaderstats2.SP.Value + 1
end)
if you don’t know coding basics you can watch alvinblox or TheDevKing or go to the api references in the roblox developer hub maybe that will help