I'm working on a Medieval RTS game

I’ve been working on a Medieval RTS game recently, let me know what you think.

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I’d refrain from using that grass material. Or at least, scale it down to match the terrain. Right now you have grass that’s scaled to normal proportions, but a tiny map, so the grass looks odd.

Yeah use the materials service, you can scale the tiling there

I can’t change the default grass properties

Yeah you can now… Dunno when it release but… MaterialService | Roblox Creator Documentation

That just explains how to change roblox’s default materials to custom ones. No way to change the scale of them.

Its here!!!
change scale

image
It’s empty

add a Material Variant Object as a descendant MaterialVariant | Roblox Creator Documentation

also here are some textures for you to use