I’ve been working on a Medieval RTS game recently, let me know what you think.
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I’d refrain from using that grass material. Or at least, scale it down to match the terrain. Right now you have grass that’s scaled to normal proportions, but a tiny map, so the grass looks odd.
Yeah use the materials service, you can scale the tiling there
I can’t change the default grass properties
Yeah you can now… Dunno when it release but… MaterialService | Roblox Creator Documentation
That just explains how to change roblox’s default materials to custom ones. No way to change the scale of them.
Its here!!!
It’s empty
add a Material Variant Object as a descendant MaterialVariant | Roblox Creator Documentation