Image assets not loading when testing on a local server

  • Describe the bug. Describe what is happening when the bug occurs. Describe what you would normally expect to occur.

When I test in solo or in a real server, all my image assets (for that particular game) appear properly. However when I test it on a local server in studio, all my image assets fail to load.

Example error:

17:01:30.323 - Image "" failed to load in "Workspace.Player1.TestWeapon1.MuzzleFlashBase.Mesh.TextureId": Request failed

  • How often does the bug happen (Everytime/sometimes/rarely)? What are the steps that reproduce the bug? Please list them in very high detail. Provide simple example places that exhibit the bug and provide description of what you believe should be the behavior.

This happens every time I start a new local server. I tried deleting my temp files and restarting my computer, but to no avail.

  • When did the bug start happening? If we can tie it to a specific release that helps us figure out what we broke.

This bug started happening yesterday. I noticed it when I started a local server right when the site went to maintenance.

What is the assetid of the asset you are trying to load? Is it a universe asset (in the form of “rbxgameasset://Images/test”), by any chance?

Yep. Reinstalled studio and it didn’t fix anything.

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