Image / Beam looping?

I’m working with an image and currently ran into this issue -
So what’s happening is when I initally create the image it has those Black outlines around the edges (Pixel bleeding I believe it’s called?)

I’ve used several apps to remove said issue; each one has worked. However, each one has then caused the beam to behave as shown below. Notice at the top there’s a thin white line - This is a part of the ‘image’ that has now appeared and is edited in unison with the Beam. However, when I load said image up in Photopea that white line isn’t there – I’m at a loss as technically it shouldn’t exist?

Does anyone have any suggestions?
Thank you

image

Had that happen before, I think the TextureLength property can adjust that

1 Like

No luck with that as of yet :confused: