Image is too large - misleading error code 400 when bulk importing

I was stuck today when trying to upload some textures I created in Substance Designer. No matter what, I could not successfully upload two of the three images. Each time it would result in a fail: code 400, with the one 502.

image
image

I thought it may be that the name was triggering the auto moderator, but even after name changing the upload was not possible.

Remembering that you could upload individual images to the website, I tried that instead to see if it would work there. Turns out, my file size was too large and that’s why the uploads were rejecting!
image

All that needs fixing is displaying more detail as to why the upload is rejecting, because it had me stumped for a little while.

1 Like

For sure! And when attempting to add a new image after modifying an Image property (e.g. Decal), Studio won’t even load the new ID nor output an error, making me stuck wondering if the asset is still uploading or failed when doing so.