I am making a health bar UI. I have triangles on the ends, but they are very distorted when on the UI.
I am using a UIListLayout to space everything. The triangles are two separate roblox decals with the following images
I have the squares as frames and the triangles are ImageLabels. The properties of the imagelabels:
I want to know why it is being distorted when the ResampleMode is set to pixelated. I also want to know why it’s not scaled correctly.
The reason there are two images is because rotating one messed things up. I have changed ScaleType to different things and it is the same result. I have also reuploaded the images to be higher quality. \