Hello everyone, I’m currently trying to work on a loading screen for my game and I have came across an idea which I think I have seen been used in other games, but I don’t remember which.
The idea was that the ‘loading bar’ is actually an image, but in all black. Then, the image in colour slowly loads in.
The issue is that I don’t know how to make the image big, but half loaded in, since the middle image shrinks if I scale it up/down. I’ve tried adding a
UIAspectRatioConstraint to the overlaying image (the one with colour) but then realised I don’t think I want to keep the same aspect ratio either.
Sorry if this sounds confusing or if I put this in the wrong category, I wasn’t sure if there was scripting involved.