I have looked at a lot of things included in the ImageLabel and the LocalScript that controls the ImageLabel, Anchorpoint is 0,0. what could I do to fix this?
You are constructing the UDim2
with incorrect syntax, causing it to default to the origin. Simply remove the curly brackets: UDim2.new(xScale, xOffset, yScale, yOffset)
.
Thank you, I overlooked the smallest mistake.
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