For some reason, the grenade ImageLabels in my choose Class Gui aren’t clipping, so when scrolling, you can see the ImageLabels hang over the top and bottom edges of the ScrollingFrame, until the Label entirely vanishes.
As you can see, there are other ImageLabels in each class frame, and they do clip, even though they have the same properties, except for size, position and image obviously.
Not a massive issue, it’s just been bugging me for a while.
I tried clipping descendants on both the Labels, Frames, parented Frames, and the ScrollFrame to no avail.
If all the ClipDescs are turned on for the frame it shouldn’t be an issue. Layout order might effect this as well. If not you could turn on ClipDesc for the TextButton because it looks like it’s not shown out of the box and that might fix it.
That’s what I thought too, but it still is. The other image label that shows the gun is in the same text button, and they clip.
Anyways I literally just now discovered why it’s happening. The grenade labels are rotated 35 degrees. Once I set the rotation back to 0, they clip as normal for some reason. I’ll just rotate the images in editting software before re-uploading them.