Edit: The cause is because the images are rotated
Remember that Z-Index doesn’t matter with ClipsDescendants. Why are my images not being obedient?
Sorry for the bad audio, that is a separate glitch on its own (ROBLOX + Windows 10)
Edit: The cause is because the images are rotated
Remember that Z-Index doesn’t matter with ClipsDescendants. Why are my images not being obedient?
Sorry for the bad audio, that is a separate glitch on its own (ROBLOX + Windows 10)
Are the images rotated? Rotated UI elements will not be clipped.
Post a model with a reproduction for the problem (with the GUI in it).
Should upload that GUI or some equivalent for them to have a quick repro.
Damn.
Yes, they are rotated. The one that isn’t rotated DOES clip.
I don’t really want to make more images for each corner though… can we make rotated objects clip pleaaaaaaase?
that was very quick btw thanks
Can we get working clipping for rotated UI objects where the rotation is a multiple of 90 degrees? I assume these are special cases in which the regular clipping algorithm will work, or am I wrong?
I guess I’ll just overcome my laziness in the meantime and make more corner images. Thanks for the very quick help, though.
Why don’t you make use of the ScaleType Slice property so you can use one image that will still clip, you won’t need to rotate it, and it should be able to help you create what you’re trying to make with less ImageLabels/Buttons. Overall seems like a better method to what you are trying to do, and you will also have less assets to load in the end.
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