Hello all, I had a question. I asked previously on how to solve this, and I thought people had fixed my issue. However, that is not the case. When I am using “rbxassetid://”, it still does not show my image in game via script. No images are being shown, even when inserted via script. How do I fix this? Thank you.
please may you show us the script?
Is this a LocalScript? Where is it located? Does it show the image when you set it directly?
This is a LocalScript. It is located in the StarterGui under a frame. Yes, it sets the image when I set it manually.
Is the if statement v.Name == h
true? Does anything print if you put it inside of that if statement, and what is ‘h’?
Yes, the if statement is true I can confirm I have printed out stuff inside there before. H is the left side of the dictionary, like “Aqua”.
Issue is that I don’t think when you copy the ID from the URL it is the asset ID you are copying (might be incorrect with this). If you get an image label and paste in the ID it auto converts the ID for you (that seems to be a different one) that you can then use in your code and this should work.
For example this is one of them converted: 11281826458
How would I be able to convert the ID I get from the URL to a usable format for Roblox Studio then? As far as I know there is no way to convert them.
what is the current type value? there doesn’t sem to be an original reference to it
please may you show the whole script?
it seems like the “v” value would just be the last one on the list
You could do what I said in the post about putting the normal ID inside of an image label and it will auto convert it for you.
I also did some testing and if you do http://www.roblox.com/asset/?id=<ID Here>
this should show I think.
Thank you so much for your help, I got it now!!