Type - studio bug
OS - macOS intel
First experienced - I think around March 8
Repro steps:
1 - Go into a game
2 - Create a ImageLabel gui, add a Texture to a part, add a Decal, etc
3 - Click on the “Image”, “Texture”, etc property
4 - Click “Add Image”
5 - At least for me, the texture just becomes completely blank and doesn’t update to show the new texture
6 - Sometimes saving and then restarting studio will make them update, but sometimes it doesn’t even save that a new texture has been applied and will just show the previous texture or no texture after restarting studio
Thank you so much for looking into this
Expected behavior
It should apply and show the new texture