I would like to gain additional revenue from immersive ads, but we get days without (much) ads at all and days with peaks in ads.
Ads are now an extremely small part of our revenue while it could have way more potential.
Users get a reward between 1000 and 1500 coins for watching an ad video.
It doesn’t show a peak here because Roblox probably hasn’t verified the eligibility yet.
15% of video ads that have loaded have actually been seen by the user, of which about a third watched the video for the reward. I have no idea how it negatively affects the ad supplying system, but it seems ineffective to me if ads load on boards people won’t view at all before the ad unloads.
Can anyone please give me support on how to increase the amount of ads supplied? Is there an explanation for the sudden peaks and almost a flat line for the rest?
Edit:
If there is anyone with their own data, I would love to see how it looks for you. I can’t be the only one with this irregular ad supply right?