Immersive Environments V2 - Advanced 'Package'-Based Audio and Lighting Control

Absolutely awesome. This is what I was looking for and it helps alot, wish I could give a solution check on this haha. I’ll let you know if I come across any issues, I appreciate it!

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First of all great module! i have a quesiton about it. My Question is if there is there a difference between this since the example place u gave us, showed different folder names e. g. “Forest” and the others have region behind it (“JoinedRegion”). Or can i somehow just use 1 part for both lighting and region so i dont have to create multiple parts?

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The names are arbitrary, so long as a package is associated with each one. Looking at the example place, there is a Folder (containing the parts constitute the region) in workspace.IERegions.AudioRegions called ‘Forest’. This correlates to the folder (containing the audio settings that will be applied when a player enters that regions) in ReplicatedStorage.IE.Packages.Audio.Region with the same name: Forest.

In the example place, the region for Forest is just one part, but it can be as many as you want.

Let me know if that answers your questions!

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Did you ever fix this issue? I seem to have the same problem.